消息详情
主频道 · @enenhz · 2026年11月13日 18:54
Branch: main Commit: f086f23 Fix DFM UDP BaseTranslation before rendering Read the character BaseTranslation into the identity-checked player snapshot, retaining the last finite value through transient read failures. Apply it once when resolving live UDP positions and both stale display paths so actor pivots match the mesh origin. Keep the UDP parser and cache in their existing coordinate space, and preserve the ordinary-decrypt and UAM raw fallback behavior. Validated 39 host regression assertions against extracted production code; the baseline fails 14. All 39 also pass under ASan/UBSan with leak detection disabled. Android target build and device display validation remain pending. Local tests and build artifacts are excluded.
相關消訊
- Branch: main Commit: a9d3a71 Use current DFM UDP coordinates and require the u…
- https://github.com/enenH/gpu-check/releases/download/build-43328944470-1/gpu-ch…
- ENrTNtd5sySmQjyYqnf7 ENFTHSkKjkxRKUcNbuGs ENJdRcmEJdnqJwrw9Bvk ENGimiJqqr4ZkgBG…
- 三角洲扫个号 @eneneen
- 使用该版本获取崩溃日志,后发送给我
- ENxW5paQ4Lw5GCnmQ2Mq ENSsdG67Aru56YSYNjvG ENgd3992ec2Pvw3udGpP ENpaB3EVZeaddU5j…
- 免r,只需链接热点即玩
- 已经实时,但是没考虑到自己可能是红方的问题😂
- EN8X44UcpZRpyhyNrnjj ENtmrHsaz54YgzSxUh7c ENWGngePeFkXdgJmzZwu ENUHssrLfDipDfiM…
- @eneneen 暗区扫个加密号